Every push, documented — what changed, when, and why.
New Performance overlay mode with native D3D rendering for the ESP/FOV/crosshair, silent Discord auto-restart on overlay updates, and a critical pill persistence fix.
Standard / Performance overlay pill in the loader lets you choose your tradeoff:
crosshair directly with Direct3D. Skips the Discord/Chromium compositor entirely for a snappier feel in-game.
*Runs in borderless or Windows fullscreen-optimized. Discord's compositor limits apply to true exclusive fullscreen — use Borderless Windowed in the game's video settings if you want the native overlay there.*
When your overlay files update, the loader now silently kills and relaunches Discord in the background — no dialogs, no interruption. You won't even notice most of the time. Previously required manually quitting Discord from the tray.
choice to Standard on every loader launch. Your pick sticks now.
Draw FOV, and your box color choice — matches the Standard overlay exactly instead of drawing over it.
Performance is on, only the native ESP shows.
over ~1 second; max is instant. Aim-speed slider actually feels different now.
ClientSettings.Sav.under-gain your aim.
rendering. Same architecture wired in both Standard and Performance.
disk artifacts from the render path.